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“The only other alternative would have been to offer a collector’s edition that offers no in-game items whatsoever. “This is cool content designed for some of our biggest fans who wish to have something different from other collector’s editions in the market,” wrote the developers. But Zenimax say that the benefits of the Imperial Edition have been tuned to “avoid bestowing unfair advantages”. Would-be players have worried aloud that these would amount to paid-for benefits over other players in-game. Of more concern has been the unique racial skill line, free mount, and the ability to craft items in the Imperial style. Their outcast status affords them the unique opportunity to choose freely from the game’s three overarching alliances, which define geographical starting areas, key quests and the shape of PvP. The Imperial Edition, then, allows players to cast themselves as a rogue Imperial who has “broken from their Daedra worshipping ways”. In the MMO’s 1000-years-displaced fiction, the Imperials are filthy Daedric worshippers – and so many generations removed from Patrick Stewart and Sean Bean that there’s not a lick of thespian gravity between them. Zenimax have now stated that playing Imperial is “not an overall gameplay advantage”, but rather “an opportunity to set yourself visually apart in the lands of Tamriel”.
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